AI Insights · Timothy · April 2023
Top 5 Boxing Games in Russia Q1 2023 Performance
Discover the performance trends of the top 5 boxing games in Russia during Q1 2023, including weekly downloads, revenue, and active users.
In the first quarter of 2023, the top 5 boxing games in Russia demonstrated varied performance metrics on a unified platform, combining data from both iOS and Android. Here’s a detailed look at their weekly downloads, revenue, and active user trends.
EA SPORTS™ UFC® Mobile 2 from ELECTRONIC ARTS showed a steady increase in weekly revenue, peaking at approximately $231 in the week of March 6. Weekly downloads saw a decline from 40.7K in early January to around 27.7K by the end of February, with a slight rebound to 31.3K in the last week of March. Active users remained relatively stable, fluctuating around the 160K to 180K range throughout the quarter.
Punchy Race: Run & Fight Game from CASUAL AZUR GAMES experienced a significant peak in weekly downloads, reaching 30.9K in the final week of March. Active users also saw an increase, starting at 77.7K in late December and rising to 77.1K by the end of March. However, the game did not generate any revenue during this period.
I, The One — Fun Fighting Game, another title from CASUAL AZUR GAMES, had a notable surge in weekly downloads, peaking at 39.9K in the week of March 6. Active users saw a similar trend, peaking at 107.7K in the same week before settling to 71.8K by the end of March. Revenue remained negligible throughout the quarter.
Punch Bob, also from CASUAL AZUR GAMES, recorded a consistent increase in weekly downloads, reaching 15.7K in the week of March 20. Active users saw a significant rise from 25.6K in late December to 24.7K by the end of March. Similar to other titles from the same publisher, Punch Bob did not generate revenue during this quarter.
Real Boxing 2 from Vivid Games S.A. experienced moderate weekly revenue, peaking at $91 in the first week of January. Downloads fluctuated, starting at 7.1K in late December and ending at 4.7K by the end of March. Active users showed a gradual decline, from 17.3K in late December to 12.5K by the end of March.
These insights, sourced from Sensor Tower, highlight the varied performance of top boxing games in Russia during Q1 2023. For more detailed analytics and insights, visit Sensor Tower.